Kill/Death 1.28
Kills
Deaths
Highest Killstreak
13
Longest time alive
Win/Lose 0.03
Wins
Losses
Headshots
Assists
Teamkills
Suicides
Longest kill
Roadkills
Vehicles destroyed
Enemies knocked out
Boosts used
Healed yourself
Teammates revived
Weapons picked
Damage given
Driven distance
Swam distance
Walked distance
Kill/Death 4.19
Kills
Deaths
Highest Killstreak
13
Longest time alive
Win/Lose 0.26
Wins
Losses
Headshots
Assists
Teamkills
Suicides
Longest kill
Roadkills
Vehicles destroyed
Enemies knocked out
Boosts used
Healed yourself
Teammates revived
Weapons picked
Damage given
Driven distance
Swam distance
Walked distance
Kill/Death 1.6
Kills
Deaths
Highest Killstreak
3
Longest time alive
Win/Lose 0
Wins
Losses
Headshots
Assists
Teamkills
Suicides
Longest kill
Roadkills
Vehicles destroyed
Enemies knocked out
Boosts used
Healed yourself
Teammates revived
Weapons picked
Damage given
Driven distance
Swam distance
Walked distance
Kill/Death 1.94
Kills
Deaths
Highest Killstreak
12
Longest time alive
Win/Lose 0.05
Wins
Losses
Headshots
Assists
Teamkills
Suicides
Longest kill
Roadkills
Vehicles destroyed
Enemies knocked out
Boosts used
Healed yourself
Teammates revived
Weapons picked
Damage given
Driven distance
Swam distance
Walked distance
Kill/Death 1.27
Kills
Deaths
Highest Killstreak
11
Longest time alive
Win/Lose 0
Wins
Losses
Headshots
Assists
Teamkills
Suicides
Longest kill
Roadkills
Vehicles destroyed
Enemies knocked out
Boosts used
Healed yourself
Teammates revived
Weapons picked
Damage given
Driven distance
Swam distance
Walked distance
Kill/Death 0.95
Kills
Deaths
Highest Killstreak
7
Longest time alive
Win/Lose 0.02
Wins
Losses
Headshots
Assists
Teamkills
Suicides
Longest kill
Roadkills
Vehicles destroyed
Enemies knocked out
Boosts used
Healed yourself
Teammates revived
Weapons picked
Damage given
Driven distance
Swam distance
Walked distance
Kill/Death 1.82
Kills
Deaths
Highest Killstreak
7
Longest time alive
Win/Lose 0.09
Wins
Losses
Headshots
Assists
Teamkills
Suicides
Longest kill
Roadkills
Vehicles destroyed
Enemies knocked out
Boosts used
Healed yourself
Teammates revived
Weapons picked
Damage given
Driven distance
Swam distance
Walked distance